Mass Effect 3 will feature a return to the Citadel, and a revival of at least one mission originally intended for Mass Effect 2.
In an interview with OXM, BioWare lead writer Mac Walters explained that BioWare had planned to include more Citadel content in Mass Effect 2 but the studio eventually decided against it. At least one of these missions will be returning for the third game.
"There was a Mass Effect 2 plot that was a kind of callback to the first Mass Effect that was going to be on the Citadel, and we cut it," said Walters. "But now it's made a resurrection in Mass Effect 3, so I'm happy, but I can't say what it is. That's the nice thing about trilogies, sometimes you get a second chance."
As an integral environment in Mass Effect 1, the Citadel was an intergalactic hub and trading post that only briefly made an appearance in Mass Effect 2.
Walters has been a lead writer on the Mass Effect series since the first game, and also spoke of some of the difficulties the studio has integrating its various branching plot threads into a cohesive whole. Does he feel trapped in all that choice?
"I don't think I'd call it 'trapped'," he said. "They're more hurdles. Sometimes they're hurdles that we've given ourselves, so we kind of smack ourselves in the head and say 'What the hell were we thinking? Why did we do that?'
"The classic example is 'Hey, let's make the ending of Mass Effect 2 a suicide mission where all your henchmen can possibly die, and Shepard can even die!' Oh right... and then we're gonna do another game after that. What the hell are we gonna do with all those guys?"
BioWare recently said that it might 'tweak' the final Mass Effect 3 script after receiving criticism from fans who managed to get hold of it from an accidentally leaked build of the game.
Mass Effect 3 will be released for Xbox 360, PS3, and PC on March 9 2012.